By far the most popular segment of the Predator Games monthly newsletter is the Field Spotlight. Each month, the field listed is clicked on the most and those fields report a good jump in traffic. We are taking this to the next level on the newly redesigned www.PredatorGames.com website launching later this month.
A new page, Feature Field, will be found at the top of the site for easy spotting and navigation. This page will focus on a single laser tag business or field for one month*. Forget the clutter and mess of advertising, this is the best way to show off your place in the laser tag world. The page will show a picture and logo of the business being featured, and also have a short description with contact info.
There are several perks to becoming a Feature Field. First of all, it's completely free. It's first come first serve, so we urge you to sign up right away. Second, we promote the page heavily in both our newsletters and regular marketing materials. Lastly, our websites receive thousands of hits every week. That's a big audience. Don't forget, it's a great way to see what other fields are doing successfully.
To become a Feature Field, simply email social@predatorgames.com with subject "FEATURE FIELD." We will send you a short questionnaire and info sheet. All you have to do is fill it out and return to us and we'll put you in the cue.
*If an overwhelming amount of fields sign up, the one month period will be shortened as needed. You will always be guaranteed at least one week of being listed. We want to accommodate everyone.
Wednesday, August 11, 2010
Wednesday, August 4, 2010
A Few Laser Tag Game Ideas
Everyone knows and enjoys playing capture the flag or elimination. These laser tag and paintball games are the standard most players follow. Why should you stop there? The amount of games you can create and run effectively is limitless. Field owners, players, and parents will enjoy themselves when setting up these games and seeing the smiles. Below are a few game ideas picked up from various fields and lasertag centers over the years. Give them a try, modify them, and share your own ideas!
The Island

The Island is a team focused game that requires a fair amount of strategizing. Here is the story. A bunch of criminals were dropped off on a remote island because of overcrowded prisons on the mainland. These criminals were left to fend for themselves. However, a few politicians got upset about that and they decided to drop off three crates of food every month for the prisoners. Now, the criminals have split themselves into two factions and began waring for the food.
Prior to the game start, have the ref or a person place 3 boxes close together somewhere on the field. Make sure they are readily visible and somewhat large so that a person can carry only one. Divide up two teams and have them head to a starting point equal distances from the food. Their bases need to be visibly marked and distinguishable.
The goal of the game is to get as many of the crates as you can back into your base. You get a point for each crate captured (in your base). However, the game will last for 20 minutes. During this time, you can capture crates and have them taken away. You are only awarded points depending on where the crates are at the END of the game. If they are in the field somewhere, no points are awarded. The team with the most points wins. Both offensive and defensive tactics are needed.
The Bomb

The Bomb is an attack and defend game where two teams focus on a single object, the bomb. The story: American intelligence has discovered a plot to blow up a large part of a city in the Middle East. Special forces were quickly dispatched to disarm the bomb. They arrived at the city entrance and instantly met a heavy defense from dug-in militants.
Split up two teams - the militants and the special forces. You also need a "bomb" device placed in the center of the field. The bomb has to be visible and kept in a non-mobile location. It can't be moved. The special forces will start outside of the field and the militants will start closer to, but not by the bomb. Upon game start, the special forces have 10 minutes to get to the bomb and disarm it (capture it) and win the game. The militants win by successfully defending the bomb for ten minutes.
Blackhawk Down

Blackhawk Down is a hunt and survive game. A chopper has crashed in dangerous territory. Most of the crew are still alive and must wait for help to come. Swarms of rebels are moving towards the downed chopper with one goal: to kill the crew.
Divide up two teams and place one team (the crew) in a central location that is fairly unprotected. The other team (rebels) are to be split into two squads and placed in locations opposite of each other with the crew somewhere in the middle. Upon game start the rebels must kill all the crew members within 5 minutes to win. If ANY member of the crew survives for 5 minutes, they win. Crew and rebels are allowed to go anywhere on the field.
Battle Royale

This simple yet chaotic game is most effective with large amounts of people (20 or more). The players are on their own. Give them 200 rounds of ammo and 5-10 lives. Find a large open field (a few trees and brush are ok) and place the players all around the field at equal distances from each other. When the game starts, the players must charge forward into battle. The last player standing wins. If they run out of ammo, they are still alive until killed. In the event of a tie, the two players are given 5 ammo and 1 life and placed 100 feet apart. They must charge at each other trying to hit the other person. They can only run in a straight line (like a joust). The survivor wins.
The Island

The Island is a team focused game that requires a fair amount of strategizing. Here is the story. A bunch of criminals were dropped off on a remote island because of overcrowded prisons on the mainland. These criminals were left to fend for themselves. However, a few politicians got upset about that and they decided to drop off three crates of food every month for the prisoners. Now, the criminals have split themselves into two factions and began waring for the food.
Prior to the game start, have the ref or a person place 3 boxes close together somewhere on the field. Make sure they are readily visible and somewhat large so that a person can carry only one. Divide up two teams and have them head to a starting point equal distances from the food. Their bases need to be visibly marked and distinguishable.
The goal of the game is to get as many of the crates as you can back into your base. You get a point for each crate captured (in your base). However, the game will last for 20 minutes. During this time, you can capture crates and have them taken away. You are only awarded points depending on where the crates are at the END of the game. If they are in the field somewhere, no points are awarded. The team with the most points wins. Both offensive and defensive tactics are needed.
The Bomb

The Bomb is an attack and defend game where two teams focus on a single object, the bomb. The story: American intelligence has discovered a plot to blow up a large part of a city in the Middle East. Special forces were quickly dispatched to disarm the bomb. They arrived at the city entrance and instantly met a heavy defense from dug-in militants.
Split up two teams - the militants and the special forces. You also need a "bomb" device placed in the center of the field. The bomb has to be visible and kept in a non-mobile location. It can't be moved. The special forces will start outside of the field and the militants will start closer to, but not by the bomb. Upon game start, the special forces have 10 minutes to get to the bomb and disarm it (capture it) and win the game. The militants win by successfully defending the bomb for ten minutes.
Blackhawk Down

Blackhawk Down is a hunt and survive game. A chopper has crashed in dangerous territory. Most of the crew are still alive and must wait for help to come. Swarms of rebels are moving towards the downed chopper with one goal: to kill the crew.
Divide up two teams and place one team (the crew) in a central location that is fairly unprotected. The other team (rebels) are to be split into two squads and placed in locations opposite of each other with the crew somewhere in the middle. Upon game start the rebels must kill all the crew members within 5 minutes to win. If ANY member of the crew survives for 5 minutes, they win. Crew and rebels are allowed to go anywhere on the field.
Battle Royale

This simple yet chaotic game is most effective with large amounts of people (20 or more). The players are on their own. Give them 200 rounds of ammo and 5-10 lives. Find a large open field (a few trees and brush are ok) and place the players all around the field at equal distances from each other. When the game starts, the players must charge forward into battle. The last player standing wins. If they run out of ammo, they are still alive until killed. In the event of a tie, the two players are given 5 ammo and 1 life and placed 100 feet apart. They must charge at each other trying to hit the other person. They can only run in a straight line (like a joust). The survivor wins.
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